Astroworld 3D
This is the Final version of the 3d platformer project
The final version has contains the first tutorial level from before, and in additon has
1 cave level featuring parkour
1 huge crystal-infested maze level where you must find 3 keys to reach the exit
I created a crystal variant that damages you.
I tried making segments for a near-infinite maze-creating potential and I think it turned out fine I had to reduce the number of rooms because it started becoming incredibly laggy.
NOTE: This version only really works for Mac and Windows as WebGL is too laggy from the number of objects... only really found out about it now so I can't do much about it...
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